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Dynamic scheduling of e-sports tournaments
发布日期:2024-08-08  来源:   查看次数:

报告时间:2024年8月10日(星期六)上午10:00-11:30

报告地点:工程管理与智能制造研究中心825会议室

人:Celso Carneiro Ribeiro

工作单位:Universidade Federal Fluminense(弗鲁米嫩塞联邦大学)

举办单位:合肥工业大学管理学院

报告简介:

Electronic sports tournaments are well adapted to dynamic scheduling. A dynamic approach for scheduling e-sports tournaments based on a modification of the Swiss system design is proposed. We use Colley’s method to update all competitors’ ratings at every round. The ratings are used for maximizing game fairness and viewers’ utility in the integer programming formulation of the team pairing and game scheduling problem solved at each round. The approach was validated using real-life data from the 2020 Honor of Kings World Champion Cup group stage and further evaluated using randomly generated test problems with up to 80 competitors, illustrating the approach’s applicability.

报告人简介:

Celso C. Ribeirois a Member of the Brazilian Academy of Sciences and of the National Order of the Scientific Merit In Brazil. He is a Full Professor at the Department of Computer Science of Universidade Federal Fluminense, Brazil. His research is funded by the Brazilian Council of Scientific and Technological Development and by the Rio de Janeiro State Foundation for Research Support. He is the editor of six books and the author of more than 140 papers in international journals and 25 book chapters. He has supervised 29 doctorate dissertations and 38 master theses. Dr. Ribeiro is the General Editor of the journalInternational Transactions in Operational Research. He is also the coauthor of the book “Optimization by GRASP: Greedy Randomized Adaptive Search Procedures”, published by Springer in 2016.

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